Monolit

A relaxing and addictive puzzle game for Android

See it at the Rookie Awards

For casual puzzlers

An intuitive gameloop which gradually increases in complexity. The tap and turn touch interface made mobile the ideal platform for this 3-dimensional puzzle. We later added special mechanics to keep level progression fresh and uniquely rewarding.

 

 

 

 

 

This game was a finalist in the 2020 Rookie Awards for Game of the Year.



Early Wireframes

Early on in development, I mocked up wireframes for quick prototyping for navigating user flow.



Live editing tool for material assignment

Here's a demo of the in-editor tool we used to reassign materials and prefabs on-the-go. By generalizing the puzzle logic, we could speed up iteration time on authoring levels.





Maximizing user experience

Based on feedback from playtest, we decreased power consumption and extended phone battery life by minimizing lights and opting for emmissive materials instead.



Michael Schwedler - Game Design, Levels, Programming

Beiqi Liu - Modeling, VFX

Aimi Watanabe - UI/UX, SFX